'Counter-Strike' AI Can Now Detect Game Cheats, Here's How
"Counter-Strike" Pro Astralis defeated Virtus.Pro during the grand finals of the E-LEAGUE Major in January. Following this, Markus "Kjaerbye" Kjærbye posted on Twitter about his team's "underperformance" in the 2-1 victory. With that, a Virtus.Pro member took offense, and vowed to beat Astralis the next time they meet.
Recently, the "Counter-Strike" Pro met again during the semifinals of the DreamHack Masters Las Vegas 2017. Throughout the three rounds, Virtus.Pro did what Wiktor "TaZ" Wojtas promised to do, which is to beat the opponent.
On the first "Counter-Strike" map, a 12-3 advantage that goes into the half for VP resulted in an undefeated four rounds during the second half. "Counter Strike" pro Paweł "byali" Bieliński is reported to put up a total of 24 kills in Virtus.Pro's two won rounds, and in the final, the team dominated on the maps it won on: 16-3 on Nuke, while 16-4 on Train.
"Counter-Strike" pro Wojtas was asked about his tweet during the post-game interview and said that he was already looking at SK as a likely opponent in the grand finals. He further added that he wants to play against SK and destroy them as well, Kotaku reported.
Meanwhile, "Counter-Strike" cheats may now be detected through Valve's possible use of an AI. This was confirmed by the studio during an interview that asked about spinbots and the concept of auto-detection.
Automatic detection of "Counter-Strike" cheats may lead to an arms race with cheat developers, as explained by Valve. Furthermore, running an auto detection is also expected to take so much processing power and eventually would be unworkable for numerous matches every day, which means an alternative method is needed.
"Counter-Strike" is now using a system called Overwatch that allows the game community to regulate itself using an in-game replay reviews. That said, Valve used an AI that will take advantage of the Overwatch system, PC Mag reported. Watch How Virtus.Pro Really Play CS:GO here:
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